Lily The Explorer

Independent Game Project: An exciting exploration on our relationship with playable characters in games.

The Game

In this puzzle adventure you play as a creative and a bit chaotic child called Lily. You’ll be faced with missions that seem easy to solve, but Lily, with her childlike wonder, will make you complete them in unexpected ways. You’ll get surprised by her doing things another way than expected or simply not doing them at all. Missions completed or not, an exciting adventure will unfold regardless.

Tools

  • Unity
  • Blender

Mechanics

Why a child?

Personally it just makes it easier to make a chaotic and playful gameplay that feels authentic. I also like the layer it adds of the player in a sense being responsible to take care of lily. 

The games premise is a lot like taking care of a child. Even though you’re caught of guard and sometimes don’t understand what is happening right away, there is always a very logical reason to why. Just with a child, often a simple answer doesn’t exist, but with compromises both Lily and you, will enjoy your time together.

 

Video Explanation:

Lily turns on the TV and suddenly gets distracted, causing her to drop what she was doing. Lily now keeps watching TV until the player finds a way to get her back.

Visuals

Moodboard

Milestones

Timetable